set( layers_HDRS
    FogLayer.h
    FpsLayer.h
    GeometryLayer.h
    GroundLayer.h
    MarbleSplashLayer.h
    PlacemarkLayer.h
    #    PopupLayer.h
    TextureLayer.h
    VectorTileLayer.h
)

set( layers_SRCS
    layers/FogLayer.cpp
    layers/FpsLayer.cpp
    layers/GeometryLayer.cpp
    layers/GroundLayer.cpp
    layers/MarbleSplashLayer.cpp
    layers/PlacemarkLayer.cpp
    #    layers/PopupLayer.cpp
    layers/TextureLayer.cpp
    layers/VectorTileLayer.cpp
)
